【www.tzboda.com--恐怖黎明】
首先
After all these years, we have finally arrived at the finish line. Build 31 marks the last pre-release build for Grim Dawn, and it is here! We are proud of the work the team has put in to bring you the game and we hope that you enjoy the culmination of our efforts.
B31是最后一个预发布版本了,请大家等着正式版到来吧
主要的新功能
Voiceovers have been added for all major quest NPC dialogue.
所有主要的任务NPC都已经添加对话配音。
A mighty earthquake has erupted in the land of Old Arkovia. Mountains collapsed into the world"s crust; new rivers formed; and ancient ruins were revealed. Players who previously explored this region may need to rediscover the Twin Falls riftgate.
文艺的话不用管了,总之就是地形巨大改变,主要是双子瀑布附近,可能需要重新探索
Achievements are now unlocked.
STEAM成就现在解锁!
An animated cinematic now introduces new characters to the world and story of Grim Dawn.
现在开场动画会介绍世界背景和故事。
New tutorial tip system. The old tutorial window has been removed and is now part of the Codex window (quest log/etc).
新的教程提示系统。
艺术
Added final art for the Trozan"s Ascension and Valdun"s Treachery sets
增加了新套装的外观
Added new beech tree assets, used in Burrwitch Outskirts, Burrwitch Village, and the East Marsh
伯尔维治附近整容了
Medals are now visible on your character
勋章现在在角色上可见了
Updated Mortar Trap Mesh and FX
Updated Hellhound Mesh, Aura FX, Icons and animations
Updates to many projectile, impact and AOE spell FX
Updated Icon for Vile Eruption
更新了一堆技能的外观,不一个个翻译了
Added numerous new Environment assets to Old Arkovia and surrounding ruin dungeons.
古安可维亚附近也整容了,就是这样
动画
New Arcanist "Devastation" animation.
奥术技能毁灭有了新动画
New 2H Weapon default attack animation
副手武器默认攻击有了新动画
Fixed a bug where Chthonian Harbingers would hang in space upon triggering the death animation. They now fall to the ground, and die properly.
A bug was fixed with the Dreadguard"s special jump attack, where they would travel forward in world-space and slide back to their origin point after the attack triggered.
A bug was fixed with the Dreadguard"s special underhand cleave attack, where they would travel forward in world-space and slide back to their origin point after the attack triggered.
A bug was fixed with the Dreadguard"s special double-cleave attack, where they would travel forward in world-space and slide back to their origin point after the attack triggered.